{"id":122,"date":"2026-09-23T09:03:15","date_gmt":"2026-09-23T02:03:15","guid":{"rendered":"https:\/\/simodisdlhkotaptk.net\/?page_id=122"},"modified":"2026-09-23T13:37:33","modified_gmt":"2026-09-23T06:37:33","slug":"122-2","status":"publish","type":"page","link":"https:\/\/simodisdlhkotaptk.net\/?page_id=122","title":{"rendered":"SIMULASI ANALISA"},"content":{"rendered":"\n<p class=\"is-style-text-lead-3 is-style-text-lead-3--1 wp-block-paragraph\">SIMODIS memiliki fitur untuk menganalisa kelayakan operasional sebuah kendaraan, sebelum memulai analisa kendaraan pada halaman analisa, pengguna dapat melihat metode analisa yang digunakan pada contoh permasalahan ini :<\/p>\n\n\n        <div class=\"ft-wrap\">\n            <div class=\"ft-hero\">\n                <div>\n                    <span class=\"ft-badge\">FUZZY TSUKAMOTO<\/span>\n                    <h1>Simulasi Penyeberangan Sungai<\/h1>\n                    <h2>Manusia \u2022 Rumput \u2022 Kambing \u2022 Serigala<\/h2>\n                    <p class=\"ft-problem\">\n                        Bagaimana cara petani menyeberangkan kambing, serigala, dan rumput dengan perahu kecil\n                        yang hanya muat 2 muatan ke seberang sungai tanpa ada yang menjadi korban?\n                    <\/p>\n                    <div class=\"ft-rules-summary\">\n                        <div><b>1.<\/b> Jika kambing dan serigala ditinggal petani di satu tempat, kambing dimakan serigala.<\/div>\n                        <div><b>2.<\/b> Jika kambing dan rumput ditinggal petani di satu tempat, rumput dimakan kambing.<\/div>\n                    <\/div>\n                <\/div>\n                <div class=\"ft-hero-icon\">\ud83c\udf0a<\/div>\n            <\/div>\n\n            <div class=\"ft-grid\">\n                <section class=\"ft-card ft-scene\">\n                    <div class=\"ft-card-head\"><h2>\ud83c\udfac Simulasi Interaktif<\/h2><span id=\"ft-status\" class=\"ft-pill\">Siap<\/span><\/div>\n                    <div class=\"ft-river\">\n                        <div class=\"ft-bank ft-left\">SISI AWAL<\/div>\n                        <div class=\"ft-bank ft-right\">SISI TUJUAN<\/div>\n                        <div class=\"ft-water-label\">SUNGAI<\/div>\n                        <div id=\"ft-boat\" class=\"ft-boat\">PERAHU<\/div>\n                        <div id=\"ft-person\" class=\"ft-person\"><span class=\"ft-emoji\">\ud83d\udc68<\/span><span class=\"ft-object-label\">MANUSIA<\/span><\/div>\n                        <div id=\"ft-grass\" class=\"ft-object ft-grass\"><span class=\"ft-emoji\">\ud83c\udf3f<\/span><span class=\"ft-object-label\">RUMPUT<\/span><\/div>\n                        <div id=\"ft-goat\" class=\"ft-object ft-goat\"><span class=\"ft-emoji\">\ud83d\udc10<\/span><span class=\"ft-object-label\">KAMBING<\/span><\/div>\n                        <div id=\"ft-wolf\" class=\"ft-object ft-wolf\"><span class=\"ft-emoji\">\ud83d\udc3a<\/span><span class=\"ft-object-label\">SERIGALA<\/span><\/div>\n                    <\/div>\n                    <div class=\"ft-actions\">\n                        <button type=\"button\" id=\"ft-next\" class=\"ft-btn\">\u25b6 Langkah Berikutnya<\/button>\n                        <button type=\"button\" id=\"ft-auto\" class=\"ft-btn ft-btn-green\">\ud83d\ude80 Jalankan Otomatis<\/button>\n                        <button type=\"button\" id=\"ft-reset\" class=\"ft-btn ft-btn-light\">\u21bb Reset<\/button>\n                    <\/div>\n                    <div id=\"ft-move-text\" class=\"ft-help\">Mulai dengan mengisi nilai fuzzy di panel sebelah kanan.<\/div>\n                <\/section>\n\n                <section class=\"ft-card\">\n                    <div class=\"ft-card-head\"><h2>\ud83d\udcca Hasil Fuzzy<\/h2><\/div>\n                    <div class=\"ft-score-box\">\n                        <div><span class=\"ft-muted\">Nilai Z<\/span><div id=\"ft-score\" class=\"ft-score\">\u2014<\/div><\/div>\n                        <div id=\"ft-class\" class=\"ft-class\">Belum dianalisa<\/div>\n                    <\/div>\n                    <div class=\"ft-progress\"><div id=\"ft-progress\"><\/div><\/div>\n                    <canvas id=\"ft-chart\" width=\"700\" height=\"280\"><\/canvas>\n                <\/section>\n            <\/div>\n\n            <div class=\"ft-grid\">\n                <section class=\"ft-card\">\n                    <div class=\"ft-card-head\"><h2>\ud83d\udcdd Input Manual Skala 1\u20135<\/h2><\/div>\n                    <p class=\"ft-help\">Isi setiap kriteria berdasarkan penilaian Anda. Sistem akan mengubah nilai menjadi derajat keanggotaan fuzzy.<\/p>\n                    <div class=\"ft-form\">\n                                                    <label for=\"ft-q1\"><span>1. Kemampuan manusia mengawasi kondisi kedua sisi<\/span>\n                            <input id=\"ft-q1\" type=\"number\" min=\"1\" max=\"5\" step=\"1\" value=\"5\" inputmode=\"numeric\"><\/label>\n                                                    <label for=\"ft-q2\"><span>2. Keamanan posisi serigala dan kambing<\/span>\n                            <input id=\"ft-q2\" type=\"number\" min=\"1\" max=\"5\" step=\"1\" value=\"5\" inputmode=\"numeric\"><\/label>\n                                                    <label for=\"ft-q3\"><span>3. Keamanan posisi kambing dan rumput<\/span>\n                            <input id=\"ft-q3\" type=\"number\" min=\"1\" max=\"5\" step=\"1\" value=\"5\" inputmode=\"numeric\"><\/label>\n                                                    <label for=\"ft-q4\"><span>4. Kecukupan kapasitas perahu<\/span>\n                            <input id=\"ft-q4\" type=\"number\" min=\"1\" max=\"5\" step=\"1\" value=\"5\" inputmode=\"numeric\"><\/label>\n                                                    <label for=\"ft-q5\"><span>5. Keamanan urutan perpindahan<\/span>\n                            <input id=\"ft-q5\" type=\"number\" min=\"1\" max=\"5\" step=\"1\" value=\"5\" inputmode=\"numeric\"><\/label>\n                                            <\/div>\n                    <div class=\"ft-guide\">\n                        <strong>Petunjuk pengisian<\/strong>\n                        <div class=\"ft-scale\"><b>1<\/b> Sangat tidak aman<\/div>\n                        <div class=\"ft-scale\"><b>2<\/b> Tidak aman \/ berisiko<\/div>\n                        <div class=\"ft-scale\"><b>3<\/b> Cukup \/ sedang<\/div>\n                        <div class=\"ft-scale\"><b>4<\/b> Aman<\/div>\n                        <div class=\"ft-scale\"><b>5<\/b> Sangat aman<\/div>\n                    <\/div>\n                    <div class=\"ft-action-row\">\n                        <button type=\"button\" id=\"ft-calc\" class=\"ft-btn ft-btn-green\">\ud83e\uddee Hitung Fuzzy Tsukamoto<\/button>\n                        <button type=\"button\" id=\"ft-reset-fuzzy\" class=\"ft-btn ft-btn-light\">\u21bb Reset Hitung Fuzzy<\/button>\n                    <\/div>\n                <\/section>\n\n                <section class=\"ft-card\">\n                    <div class=\"ft-card-head\"><h2>\ud83e\udde0 Penjelasan Metode<\/h2><\/div>\n                    <div class=\"ft-info\">\n                        <h3>Input<\/h3><p>Nilai manual 1\u20135 menjadi dasar penilaian kondisi.<\/p>\n                        <h3>Fuzzifikasi<\/h3><p>Aman = (x\u22121)\/4 dan Bahaya = 1\u2212Aman.<\/p>\n                        <h3>Inferensi<\/h3><p>Nilai \u03b1-predicate dipakai untuk menentukan keluaran monoton.<\/p>\n                        <h3>Defuzzifikasi<\/h3><p><code>Z = \u03a3(\u03b1 \u00d7 z) \/ \u03a3\u03b1<\/code><\/p>\n                        <h3>Interpretasi<\/h3><p>70\u2013100 = Aman, 45\u201369,9 = Cukup Aman, di bawah 45 = Berbahaya.<\/p>\n                    <\/div>\n                <\/section>\n            <\/div>\n\n            <section class=\"ft-card\">\n                <div class=\"ft-card-head\"><h2>\ud83d\udccd Urutan Solusi 7 Langkah<\/h2><\/div>\n                <div id=\"ft-steps\" class=\"ft-steps\"><\/div>\n            <\/section>\n\n            <section class=\"ft-card ft-game-card\">\n                <div class=\"ft-card-head\">\n                    <div><h2>\ud83c\udfae Game Simulasi Manual \u2014 Kendalikan dengan Mouse<\/h2><p class=\"ft-help\">Mode permainan dapat dimulai langsung setelah hasil Fuzzy Tsukamoto <strong>Aman (Z \u2265 70)<\/strong>. <strong>Tidak perlu menjalankan Urutan Solusi 7 Langkah terlebih dahulu.<\/strong><\/p><\/div>\n                    <span id=\"ft-game-status\" class=\"ft-game-status\">Mode permainan belum dimulai.<\/span>\n                <\/div>\n                <div id=\"ft-game-board\" class=\"ft-game-board\" aria-label=\"Papan permainan penyeberangan sungai\">\n                    <div class=\"ft-game-bank ft-game-bank-left\"><strong>SISI AWAL<\/strong><span>\ud83c\udf3f Rumput \u2022 \ud83d\udc10 Kambing \u2022 \ud83d\udc3a Serigala<\/span><\/div>\n                    <div class=\"ft-game-bank ft-game-bank-right\"><strong>SISI TUJUAN<\/strong><span>Tempat tujuan akhir<\/span><\/div>\n                    <div class=\"ft-game-river-label\">SUNGAI<\/div>\n                    <div id=\"ft-game-grass\" class=\"ft-game-token ft-game-grass\" draggable=\"true\" title=\"Klik untuk menaikkan\/menurunkan rumput\"><span class=\"ft-emoji\">\ud83c\udf3f<\/span><span class=\"ft-object-label\">RUMPUT<\/span><\/div>\n                    <div id=\"ft-game-goat\" class=\"ft-game-token ft-game-goat\" draggable=\"true\" title=\"Klik untuk menaikkan\/menurunkan kambing\"><span class=\"ft-emoji\">\ud83d\udc10<\/span><span class=\"ft-object-label\">KAMBING<\/span><\/div>\n                    <div id=\"ft-game-wolf\" class=\"ft-game-token ft-game-wolf\" draggable=\"true\" title=\"Klik untuk menaikkan\/menurunkan serigala\"><span class=\"ft-emoji\">\ud83d\udc3a<\/span><span class=\"ft-object-label\">SERIGALA<\/span><\/div>\n                    <div id=\"ft-game-human\" class=\"ft-game-human\"><span class=\"ft-emoji\">\ud83d\udc68<\/span><span class=\"ft-object-label\">MANUSIA<\/span><\/div>\n                    <div id=\"ft-game-boat\" class=\"ft-game-boat\" role=\"button\" tabindex=\"0\" aria-label=\"Tarik perahu dengan mouse\"><span>\u26f5<\/span><small>PERAHU<\/small><b id=\"ft-game-cargo\"><\/b><\/div>\n                    <div id=\"ft-game-boat-side\" class=\"ft-game-boat-side\">SISI AWAL<\/div>\n                <\/div>\n                <div class=\"ft-game-controls\">\n                    <button type=\"button\" id=\"ft-game-start\" class=\"ft-btn ft-btn-green\">\ud83c\udfae Mulai Game<\/button>\n                    <button type=\"button\" id=\"ft-game-reset\" class=\"ft-btn ft-btn-light\">\u21bb Reset Game<\/button>\n                    <span class=\"ft-game-counter\">Perpindahan: <strong id=\"ft-game-moves\">0<\/strong>\/7<\/span>\n                <\/div>\n                <div class=\"ft-game-rules\">\n                    <strong>Aturan:<\/strong> klik rumput\/kambing\/serigala untuk menaikkan atau menurunkannya dari perahu. Setelah itu <strong>tarik perahu dengan mouse<\/strong> ke sisi lain. Perahu membawa manusia dan maksimal satu muatan. Perpindahan harus mengikuti aturan keselamatan dan urutan solusi 7 langkah. Jika perpindahan salah \u2192 <strong>\ud83d\udca5 ANDA KALAH<\/strong>. Jika seluruh 7 langkah benar dan hasil fuzzy tetap Aman \u2192 <strong>\ud83c\udfc6 ANDA MENANG<\/strong>.\n                <\/div>\n            <\/section>\n\n            <div id=\"ft-game-modal\" class=\"ft-game-modal\" role=\"dialog\" aria-modal=\"true\" aria-labelledby=\"ft-game-modal-title\">\n                <div class=\"ft-game-modal-box\">\n                    <div class=\"ft-game-boom\">\ud83d\udca5<\/div>\n                    <h2 id=\"ft-game-modal-title\">ANDA KALAH!<\/h2>\n                    <p id=\"ft-game-modal-msg\"><\/p>\n                    <div class=\"ft-game-modal-actions\"><button type=\"button\" id=\"ft-game-replay\" class=\"ft-btn ft-btn-green\">\ud83d\udd04 Main Lagi<\/button><button type=\"button\" id=\"ft-game-close\" class=\"ft-btn ft-btn-light\">Tutup<\/button><\/div>\n                <\/div>\n            <\/div>\n\n\n        <\/div>\n        \n","protected":false},"excerpt":{"rendered":"<p>SIMODIS memiliki fitur untuk menganalisa kelayakan operasional sebuah kendaraan, sebelum memulai analisa kendaraan pada halaman analisa, pengguna dapat melihat metode analisa yang digunakan pada contoh permasalahan ini :<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-122","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/simodisdlhkotaptk.net\/index.php?rest_route=\/wp\/v2\/pages\/122","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/simodisdlhkotaptk.net\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/simodisdlhkotaptk.net\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/simodisdlhkotaptk.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/simodisdlhkotaptk.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=122"}],"version-history":[{"count":4,"href":"https:\/\/simodisdlhkotaptk.net\/index.php?rest_route=\/wp\/v2\/pages\/122\/revisions"}],"predecessor-version":[{"id":143,"href":"https:\/\/simodisdlhkotaptk.net\/index.php?rest_route=\/wp\/v2\/pages\/122\/revisions\/143"}],"wp:attachment":[{"href":"https:\/\/simodisdlhkotaptk.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=122"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}